VI. EQUIPAMIENTO SECUNDARIO
ARMA
CALL TO ARMS
(AMN+RAL+MAL+IST+OHM)
+1 To All Skills
+40% Increased Attack Speed
+250-290% Enhanced Damage (varies)
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+2-6 To Battle Command (varies)*
+1-6 To Battle Orders (varies)*
+1-4 To Battle Cry (varies)*
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Ítems
VENTAJAS
- Otorga un punto a todas las habilidades.
- Otorga puntos de habilidad a orden de batalla.
- Otorga puntos de habilidad a órdenes de batalla.
ESCUDO
SPIRIT
(TAL+THUL+ORT+AMN)
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14
VENTAJAS
- Otorga dos puntos a todas las habilidades.
- Otorga vitalidad.
VII. PALABRAS RÚNICAS
ARMAS
PRIMER VARIANTE
PHASE BLADE
Damage: 31 to 35 (33 Avg)
Required Level: 54
Required Strenght: 25
Required Dexterity: 136
Range: 2
Durability: Indestructible
Sockets: 6
Base Speed: [-30]
SEGUNDA VARIANTE
BERSERKER AXE
Damage: 24 to 71 (47.5 Avg)
Required Level: 64
Required Strenght: 138
Required Dexterity: 59
Range: 3
Durability: 26
Sockets: 6
Base Speed: [0]
ARMADURA
PRIMER VARIANTE
ARCHON PLATE
Defense: 410-524
Required Level: 63
Required Strenght: 103
Durability: 60
Sockets: 4
Type: Light
SEGUNDA VARIANTE
GREAT HAUBERK
Defense: 395-501
Required Level: 56
Required Strenght: 118
Durability: 50
Sockets: 4
Type: Light
ESCUDOS
PRIMER VARIANTE
MONARCH
Defense: 133-148
Required Level: 54
Required Strenght: 156
Durability: 86
Sockets: 4
Type: Light
SEGUNDA VARIANTE
AEGIS
Defense: 145-161
Required LeveL: 59
Required Strenght: 219
Durability: 92
Socket: 4
Type: Heavy
VIII. ENGARCES
ARMA
PRIMER VARIANTE
SHAEL
RUNE
20% Increased Attack Speed
SEGUNDA VARIANTE
RUBY JEWEL OF FERVOR
JEWEL
+31-40% Damage
15% Increased Attack Speed
CASCO
PRIMER VARIANTE
RUBY JEWEL OF TRUTH
JEWEL
+31-40% Damage
7% Faster Hit Recovery
SHAEL
RUNE
20% Faster Hit Recovery
SEGUNDA VARIANTE
ESCUDO
SHAEL
RUNE
20% Faster Block Rate
ARMADURA
PRIMER VARIANTE
SHAEL
RUNE
20% Faster Hit Recovery
SEGUNDA VARIANTE
RUBY JEWEL OF TRUTH
JEWEL
+31-40% Damage
7% Faster Hit Recovery
IX. TABLAS
FASTER HIT RECOVERY
FRAMES———% FHR
7————————0
6————————9
5————————20
4————————42
3————————86
2————————280
+30% (Jalal’s Mane)
+10% (Verdungo’s Hearty Cord)
+50 % (Diez hechizos pequeños +5% FHR)
=90% FHR (3 frames breakpoint)
+37% (Jalal’s Mane+Jewel)
+10% (Verdungo’s Hearty Cord)
+45 % (Nueve hechizos pequeños +5% FHR)
=90% FHR (3 frames breakpoint)
+50% (Jalal’s Mane+Shael)
+10% (Verdungo’s Hearty Cord)
+30 % (Seis hechizos pequeños +5% FHR)
=90% FHR (3 frames breakpoint)
+30% (Jalal’s Mane)
+10% (Verdungo’s Hearty Cord)
+7% (Shafstop+Jewel)
+45% (Nueve hechizos pequeños de +5% FHR)
=90% FHR (3 frames breakpoint)
+27% (Jalal’s Mane+Jewel)
+10% (Verdungo’s Hearty Cord)
+7% (Shafstop+Jewel)
+40% (Ocho hechizos pequeños de +5% FHR)
=90% FHR (3 frames breakpoint)
+50% (Jalal’s Mane+Shael)
+10% (Verdungo’s Hearty Cord)
+7% (Shafstop+Jewel)
+25% (Cinco hechizos pequeños de +5% FHR)
=90% FHR (3 frames breakpoint)
+30% (Jalal’s Mane)
+10% (Verdungo’s Hearty Cord)
+20% (Shafstop+Shael)
+30% (Seis hechizos pequeños de +5% FHR)
=90% FHR (3 frames breakpoint)
+37% (Jalal’s Mane+Jewel)
+10% (Verdungo’s Hearty Cord)
+20% (Shafstop+Shael)
+25% (Cinco hechizos pequeños de +5% FHR)
=90% FHR (3 frames breakpoint)
+50% (Jalal’s Mane+Shael)
+10% (Verdungo’s Hearty Cord)
+20% (Shafstop+Shael)
+10% (Dos hechizos pequeños de +5% FHR)
=90% FHR (3 frames breakpoint)
+30% (Jalal’s Mane)
+10% (Verdungo’s Hearty Cord)
+20% (Sandstorm Trek)
+30% (Seis hechizos pequeños +5% FHR)
=90% FHR (3 frames breakpoint)
+37% (Jalal’s Mane+Jewel)
+10% (Verdungo’s Hearty Cord)
+20% (Sandstorm Trek)
+25% (Cinco hechizos pequeños +5% FHR)
=90% FHR (3 frames breakpoint)
+50% (Jalal’s Mane+Shael)
+10% (Verdungo’s Hearty Cord)
+20% (Sandstorm Trek)
+10% (Cinco hechizos pequeños +5% FHR)
=90% FHR (3 frames breakpoint)
+30% (Jalal’s Mane)
+10% (Verdungo’s Hearty Cord)
+20% (Shaftsop+Shael)
+20% (Sandstorm Trek)
+10% (Dos hechizos pequeños de +5% FHR)
=90% FHR (3 frames breakpoint)
+37% (Jalal’s Mane+Jewel)
+10% (Verdungo’s Hearty Cord)
+20% (Shaftsop+Shael)
+20% (Sandstorm Trek)
+5% (Un hechizo pequeño de +5% FHR)
=90% FHR (3 frames breakpoint)
+50% (Jalal’s Mane+Shael)
+10% (Verdungo’s Hearty Cord)
+20% (Shaftsop+Shael)
+20% (Sandstorm Trek)
=100% FHR (3 frames breakpoint)
FASTER BLOCK SPEED
FRAMES———% FBS
9————————0
8————————7
7————————15
6————————27
5————————48
4————————86
3————————200
+55% (Stormshield +Shael)
= 55% FBS (5 frames breakpoint)
X. RESULTADO FINAL- NIVEL: 92
- PUNTOS DE HABILIDAD: 103 (91+12 provenientes de misiones)
- PUNTOS DE ESTADÍSTICA: 470 (455+15 provenientes de misiones)
- ARMA: Griswold's Redemption+Shael
- VIDA (Werewolf): 2k—2.5k
- VIDA (Werewolf+Oak Sage): 3k
- VIDA (Werewolf+Heart of Wolverine): 2k—2.5k
- VIDA (Werewolf+Gritos): 3k—3-5k
- VIDA (Werewolf+Oak Sage+Gritos): 4—4.5k
- VIDA (Werewolf+Heart of Wolverine+Gritos): 3k—3.5k
- DAÑO (Werewolf): 1.5k—2k
- DAÑO (Werewolf+Oak Sage): 1.5k—2k
- DAÑO (Werewolf+Heart of Wolverine): 2.5k—3k
- DAÑO (Werewolf+Gritos): 1.8k—2.3k
- DAÑO (Werewolf+Oak Sage+Gritos): 1.8k—2.3k
- DAÑO (Werewolf+Heart of Wolverine+Gritos): 2.8k—3.3k
- FASTER HIT RECOVERY: 90% (3 frames breakpoint)
- FASTER BLOCK RATE: 55% (5 frames breakpoint)
- PUNTUACIÓN DE ATAQUE (Werewolf): 20k—25k
- PUNTUACIÓN DE ATAQUE (Werewolf+Oak Sage): 20k—25k
- PUNTUACIÓN DE ATAQUE (Werewolf+Heart of Wolverine): 25k—30k
XI. BIBLIOGRAFÍA
The Arreat Summit
Guía escrita por Wilhelm